Mobile Suit Gundam: Target in Sight

Publisher : Bandai Namco Games Genre : Action / Shooting Platform : PS3 Release Date : 2006-11-11 Num of Player : 2
From Gundam game on Xbox 360, now we can play it on PS3. For this part, the story is about Kidosenchi Gundam that is marking a war. Maybe it is the tradition of BandaiNamco Game (Old name “ BANDAI”) that launches story about the first episode of Gundam in every Gundam. Source : msn.co.th









Friday, April 27, 2007

Anubis : Zone of The Enders


Anubis is the name of an orbital frame in the Playstation 2, Konami video games Zone of the Enders and Zone of the Enders: The 2nd Runner (in Japan the game was named Anubis: Zone of the Enders after this mecha) and makes a cameo appearance in the anime series Zone of the Enders: Delores, i. It is named after the Egyptian god of embalment and the underworld, Anubis. Its first appeance at the end of the first game in the series as an undefeatable final boss. The player was expected to bypass this boss by surviving the fight for a set amount of time before being given the chance to escape, leaving Anubis undefeated. Anubis is a mecha that is primarily colored maroon and is equipped with advanced technology and weaponry. Beginning near the end of the first game, Anubis's pilot, or Runner, becomes Ridley Hardiman, more commonly know as Nohman, Colonel of the Mars anti-terrestrial military movement, BAHRAM. Nohman continues to pilot Anubis for the remainder of the series.

Mechanics and Technology
Anubis's primary ability is the Zero Shift, which allows it to teleport nearly instantly to nearby locations. This is done through space compression in the Vector Trap. (Later Explained) As shown in the animated series Zone of the Enders: Dolores, i (episode 16,) the "wings" on Anubis' back are actually large vector trap generators. These can be used as a form of very powerful defensive measure, warping space to redirect any ranged attack targeted at Anubis back at the attacker.

History and Role
Anubis is known as the most powerful orbital frame ever created. It is the main antagonist in the series. Anubis was created at the Antilia satellite colony of Jupiter as part of the Aumaan Plan, along with its sister Orbital Frame Jehuty. Though there are obvious physical differences between the two frames, they are functionally identical. However, for most of the series Jehuty is less powerful than Anubis due to limitations imposed on it by a more basic version of its firmware. If both Anubis and Jehuty were to have the same firmware, then their performance would be precisely even. Anubis' concept was originally created by mechanical designer Yoji Shinkawa as the primary antagonist mecha in some old sketches that he created as a student.[1] It can be said that Anubis was the first mecha concept that Shinkawa made that used an Egyptian theme, and all the other Egyptian-themed mecha in the Zone of the Enders franchise borrowed this idea from the Anubis concept.

Jehuty : Zone of the Enders

Jehuty is the name of an orbital frame in the Playstation 2, Konami video game Zone of the Enders. It is a mecha that is primarily colored blue with some red spots and is equipped with advanced technology and weaponry. Through the game's plot, Jehuty's pilot, or Runner, is Leo Stenbuck.

Jehuty also appears in the sequel to the video game, Zone of the Enders: The 2nd Runner. Its design changes only slightly in this appearance. Jehuty's Runner throughout the plot of this game is Dingo Egret.

The name "Jehuty" comes from the Egyptian god "Djehuty."

Unit type:
orbital frame
Pilot(s): Leo Stenbuck, Dingo Egret

Mechanical designer: Yoji Shinkawa

RGZ-91 Re-GZ


General and Technical Data
Model number: RGZ-91
Code name: Re-GZ
Unit type: pre-mass production transformable mobile suit
Manufacturer: Anaheim Electronics Company
Operator: Londo Bell
First deployment: unknown
Accommodation: pilot only, in panoramic monitor/linear seat cockpit in torso
Dimensions: mobile suit mode: overall height 21.5 meters, head height 20.5 meters
Weight: mobile suit mode: empty 24.7 metric tons, max gross 55.2 metric tons
Construction: gundarium alloy on movable frame
Powerplant: Minovsky type ultracompact fusion reactor, output rated at 2550 kW
Propulsion: rocket thrusters: 2 x 14200 kg, 4 x 11000 kg, 2 x 8600 kg; vernier thrusters/apogee motors: 19
Performance: maximum thruster acceleration: mobile suit mode 1.62 G
Equipment and design features: sensors, range 14200 meters; dummy launchers in hands; optional Back Weapon System, docks with mobile suit to create waverider form, provides additional weaponry
Fixed armaments: 2 x vulcan gun, fire-linked, mounted in head, operable in mobile suit mode only; 2 x 2-tube grenade launcher, mounted on hip armor plates, operable in mobile suit mode only; 2 x 2-tube grenade launcher, 2 round magazine per tube, mounted in forearms, operable in mobile suit mode only; 2 x beam saber, power rated at 0.7 MW, stored in recharge racks in backpack, hand-carried in use, operable in mobile suit mode only
Optional fixed armaments: shield, mounted on either forearm, mounts 3-slot hand grenade rack; Back Weapon System (mounts large beam cannon; 2 x beam cannon, fire-linked; various missile launchers), operable when linked with mobile suit in waverider mode
Optional hand armaments: beam rifle, power rated at 3.8 MW, powered by replaceable energy cap



Technical and Historical Notes
A prototype mobile suit intended for mass production, Anaheim Electronics' RGZ-91 Re-GZ was a simplified version of the AEUG's MSZ-006 Zeta Gundam used in the Gryps War and the Neo Zeon War. The Re-GZ (short for "REfined Gundam Zeta") eliminated the costly and complex transformation systems used by the Zeta Gundam, instead docking with a specialized "Back Weapon System" (or "BWS") unit which allowed the Re-GZ to assume a waverider-like form for additional mobility. As the mobile suit's weapons could not be used in this docked configuration, the BWS was armed with beam weapons and missile launchers, giving the Re-GZ considerable firepower in waverider mode. In the end, however, the Re-GZ would still be deemed to expensive to facilitate mass-production, and the design project was dropped. The Re-GZ prototype would end up being employed by the Earth Federation Forces' "Londo Bell" taskforce during the Second Neo Zeon War, piloted first by reknown Newtype ace Amuro Ray, and later by mobile suit squadron leader Kayra Su.


Miscellaneous Information
Pilot(s):
Amuro Ray, Kayra Su, Chan Agi
Appearances:
Mobile Suit Gundam: Char's Counterattack; Mobile Suit Gundam: Char's Counterattack - Beltorchika's Children (novel); Mobile Suit Gundam: Char's Counterattack - Hi-Streamer (novel)
Original mechanical designer:
Yutaka Izubuchi

RGM-89 Jegan


General and Technical DataModel number: RGM-89
Code name: Jegan
Unit type: mass production general purpose mobile suit
Manufacturer: Anaheim Electronics Company
Operator(s): Londo Bell; Earth Federation Forces
Accommodation: pilot only, in panoramic monitor/linear seat cockpit in torso
Dimensions: overall height 20.4 meters; head height 19.0 meters
Weight: empty 21.3 metric tons; max gross 47.3 metric tons
Construction: titanium alloy/ceramic composite on movable frame
Powerplant: Minovsky type ultracompact fusion reactor, output rated at 1870 kW
Propulsion: rocket thrusters: 12700 kg, 2 x 9200 kg, 2 x 8800 kg; vernier thrusters/apogee motors: 12
Performance: maximum thruster acceleration: 1.03 G
Equipment and design features: sensors, range 14200 meters
Fixed armaments: beam saber, stored in recharge rack on right hip armor, hand-carried in use; 3-slot hand grenade rack, mounted on left hip armor
Optional fixed armaments: vulcan gun pod, mounted on head; shield, mounted on either forearm, mounts 2 x 2-tube small missile launcher
Optional hand armaments: beam rifle, powered by rechargeable energy cap

Technical and Historical Notes
A descendant of the GM series of mobile suits launched by the Earth Federation Forces during the One Year War, the RGM-89 Jegan was lighter and more maneuverable than any previous GM-series model. Although not as fast or well-armed as the previous RGM-86R GM III, the Jegan was an all-around well-performing unit nonetheless. The Jegan mounted a fairly standard variety of weapons, armed with a beam rifle, a beam saber, shield-mounted missile launchers, three hand grenades, and an optional head vulcan gun pod. Though initially built by Anaheim Electronics exclusively for the Londo Bell task force prior to the outbreak of the Second Neo Zeon War in UC 0093, the Jegan (and many of its variants) would soon become a Earth Federation Forces standard, operated as its primary frontline unit for at least the next thirty years.

Miscellaneous Information
Pilot(s):
Kayra Su, Hathaway Noa
Appearances:
Mobile Suit Gundam: Char's Counterattack; Mobile Suit Gundam F91: Formula Wars 0122; Mobile Suit Gundam in UC 0099: Moon Crisis; Mobile Suit Gundam: Char's Counterattack - Beltorchika's Children (novel); Mobile Suit Gundam: The Return of Zeon; Mobile Suit Gundam: Char's Counterattack - Hi-Streamer (novel); Mobile Suit Gundam Unicorn
Original mechanical designer:
Yutaka Izubuchi

MSN-04 Sazabi


General and Technical Data
Model number: MSN-04
Code name: Sazabi
Unit type: prototype Newtype use mobile suit
Manufacturer: Anaheim Electronics Company
Operator: Neo Zeon
First deployment: UC 0093
Accommodation: pilot in panoramic monitor/linear seat cockpit in head
Dimensions: overall height 25.6 meters; head height 23.0 meters
Weight: empty 30.5 metric tons; max gross 71.2 metric tons
Construction: gundarium alloy on movable frame
Powerplant: Minovsky type ultracompact fusion reactor, output rated at 3960 kW
Propulsion: rocket thrusters: 2 x 14000 kg, 2 x 13300 kg, 8 x 9800 kg; vernier thrusters/apogee motors: 28
Performance: maximum thruster acceleration 1.87 G
Equipment and design features: sensors, range 22600 meters; psycommu system; psycoframe cockpit frame; 2 x external propellant tank, ejectable, mounted on backpack
Fixed armaments: mega particle gun, power rated at 8.8 MW, mounted in torso; 2 x beam saber, stored in recharge racks in forearms, hand-carried in use
Optional fixed armaments: shield, mounted on either forearm, mounts 3 x small missile
Optional hand armaments: beam shotrifle, power rated at 10.2 MW, powered by rechargeable energy cap; beam tomahawk, stored in recharge rack in shield, hand-carried in use
Remote weapons: 6 x funnel (mounts beam gun, power rated at 10.6 MW), stored in backpack storage pods

Technical and Historical Notes
When the presumed-dead Char Aznable made a surprise reappearance in the early UC 0090s, many surviving Zeon remnants and spacenoid civilians still desiring independence from the Earth Federation welcomed him with open arms. Thus, a second Neo Zeon movement was started at the colony of Sweetwater, with Char as its leader. A new revolution against the Federation was now brewing, and as the new Neo Zeon military began building its forces, Char commissioned his engineers to design him a custom mobile suit to take advantage of his Newtype abilities and superb piloting skills.

This design was the MSN-04 Sazabi, and it was constructed by the Luna-based contractor Anaheim Electronics. Despite its large size and heavy armor, the Sazabi was equipped with enough thrusters and verniers to make it extremely maneuverable compared to mass-produced frontline mobile suits. It was equipped with a relatively high-output generator, but most of its power was used to fire its abdomen-mounted mega particle gun, whose beam was wide enough and powerful enough to destroy several mobile suits with a single shot. The Sazabi's armament was rounded out by a pair of beam sabers, a large shield carrying three missiles and a large, hand-carried beam tomahawk, and a beam shotrifle, which operated like a beam rifle version of a shotgun.

However, the Sazabi was also designed as a Newtype's weapon. Armed with six remote funnel units, Char could mentally control these weapons at great distances and without the disadvantage of Minovsky particle interference. His funnels were controlled via a fairly standard psycommu (short for "PSYchic COMMUnicator") system, but the Sazabi was also the first mobile suit to feature a revolutionary new piece of Newtype-use technology. This feature was called the "psycoframe", and it involved constructing the cockpit's frame with a material composed of microscopic psycommu receptors, thus increasing the pilot's Newtype sensitivity and responsiveness. Strangely enough, Char - for reasons known only to himself - would authorize Anaheim to pass along the psycoframe technology to the Earth Federation Forces' Londo Bell taskforce, who had also contracted Anaheim to construct a new Gundam mobile suit to be used by Char's old rival, Amuro Ray.

Always having been a soldier who preferred to lead his troops into battle rather than command from the rear lines, Char would deploy quite often in his crimson-red Sazabi during the Second Neo Zeon War that he started when he began bombarding Earth with asteroids in UC 0093. Soon enough, Char would come up against Amuro Ray in his own psycoframe-equipped mobile suit, the RX-93 n Gundam, and their battle of Newtype minds and mecha would reach its fateful, inevitable conclusion.
Miscellaneous Information

Pilot: Char Aznable
Appearances: Mobile Suit Gundam: Char's Counterattack; Gundam: The Battle Master/Gundam Battle Assault; SD Gundam: G Generation Neo; Gundam Battle Assault2; Mobile Suit Gundam: Char's Counterattack - Hi-Streamer (novel)

Original mechanical designer: Yutaka Izubuchi


Char Characteristics

Char has several recognizable characteristics:

  1. Has blonde hair.
  2. Often wears red clothing.
  3. Usually wears a mask or sunglasses to hide his true identity.
  4. Usually pilots red (or, arguably pink-ish) mobile suits. Exception to this is the MSN-0100 Hyaku Shiki, which is painted in bright gold yellow, and the MSN-02 Zeong, which was painted in a greyish colour (this is due to the fact that the Zeong wasn't finished- they didn't have time to give it legs much less paint it).
  5. Sports a small, diagonal scar between his eyes (incurred during a sword fight with Garma Zabi during their academy days, which was used as an excuse for the head gear Char first wore to hide his identity. Argued that it was caused by Amuro Ray during a sword duel but in fact the strike was blocked by Char's helmet.)
  6. He is never shown driving a car throughout his appearances (though he is seen driving one in CDA).
  7. Often suspected of Ephebophilia, as supposedly exemplified by his relationship with Lalah Sune (whose age is 14, and, according to Tomino's novel Secret Rendezvous: Amuro and Lalah, was discovered by Char working as a prostitute), and Haman Karn, who was 14 at the beginning of their relationship (Char himself was no more than 19), as detailed in the manga Portrait of a Young Comet - Char's Deleted Affair. Char also swayed the disillusioned Quess Paraya (13 years old according to Gundam Official Guide) during the events of the movie Char's Counterattack, where Quess latched onto Char after being rebuffed by Amuro Ray in hopes of learning from famous Newtypes. Also, according to the Playstation game for Zeta Gundam, in his scenario two escorts was shown guiding Mineva Zabi to a private cabin in a resort colony. Though many fans suspect Char of being an ephebophile, Tomino has categorically denied this.
  8. By the time of Zeta Gundam, he has had four different names, his birthname Casval Rem Deikun, Edward Mass, the name given to him when he whisked away to avoid being targeted by the Zabi family, Char Aznable, the name he'd bear for much of his life, and finally Quattro Bajeena, which was come up with because this was his fourth alias. (Quattro is Italian for 4)
The name Char Aznable was said to be inspired by French singer and songwriter Charles Aznavour (シャルル・アズナブール) and character named Charkin in an earlier robot anime Raiden

Char Aznable

Char Aznable (シャア・アズナブル Shā Azunaburu) is a fictional character, and often one of the main antagonists from the anime series Mobile Suit Gundam and its sequels, Mobile Suit Zeta Gundam and Char's Counterattack, voiced by Shuichi Ikeda (Japanese), Michael Kopsa (English dub of original series and Char's Counterattack), Steven Blum (Mobile Suit Gundam movies 1 through 3) and Tom Edwards (English dub of Zeta Gundam).